Enchanted Realms - February 18, 2015
Posted: Fri Jan 30, 2015 10:21 am
Games are supposed to start at 6:00 pm. If you arrive after 6:05 I do reserve the right to give your slot away.
#00-07 Among the Living (Tier 1-5)
Famed Pathfinder Bodriggan Wuthers disappeared from his dig site beneath the House of the Immortal Son in Taldor's gilded capital of Oppara. Once a grand temple to Aroden, the Immortal Son is now Oppara's most opulent theater. Sent to locate Wuthers, the Pathfinders must attend an opera with members of the Oppara elite in order to gain access to the secretive theater's dig site. When a cult crashes the performance and the nobility change into hideous walking dead, the Pathfinders are forced to choose between finding Wuthers or saving themselves.
GM: O.J.
Player 1: Drew Olson
Playet 2: Nick Olson
Player 3: Julia Brown
Player 4: Jbane
Player 5: Michael
Player 6: Jimmie
#00-06 Black Waters (Tier 1-5)
The Pathfinder Society seeks the ancient ruby ring of the salamander and it falls to a team of Pathfinders to find it. Last seen in the Tri-Towers Yard, a once elite academy for the youth of Absalom, the ruby ring is now lost in the Drownyard, all that remains of Tri-Towers after it was destroyed a decade ago in the great quake. The Pathfinders must risk the strange black ichors and salty brine to find their prize-will they risk their very souls as well?
GM: Adam
Player 1: Soto
Playet 2: Connor
Player 3: Owen
Player 4: Mark Cohen
Player 5:
Player 6:
#03-15 The Haunting of Hinojai (Tier 5-9)
Ever seeking long-lost secrets, the Pathfinder Society sends a team of agents to explore a reportedly haunted house in the Dragon Empires nation of Minkai, hoping they can uncover the secret behind the legendary location's tormented past.
GM: Alex
Player 1: Mark Cohen
Playet 2:
Player 3:
Player 4:
Player 5:
Player 6:
#00-22 Fingerprints of the Fiend (Tier 7-11)
When a retired Pathfinder's nephew goes missing after allegedly discovered the fabled city of Rachikan of the ancient Jistka Imperium, he turns to the Society for help. Now you've been sent to the coast of devil-tainted Cheliax to uncover the missing nephew's whereabouts and to, quite possibly, uncover one of the most sought-after legendary cities on Golarion. But you have to move quick! The Aspis Consortium is rumored to be racing to the site ahead of you and their involvement could spell disaster for the Pathfinder Society.
GM: Brandon
Player 1: Belinda
Playet 2: Nadia
Player 3: Tim Carpio Campbell
Player 4: Sallen
Player 5: Alex
Player 6:
#00-07 Among the Living (Tier 1-5)
Famed Pathfinder Bodriggan Wuthers disappeared from his dig site beneath the House of the Immortal Son in Taldor's gilded capital of Oppara. Once a grand temple to Aroden, the Immortal Son is now Oppara's most opulent theater. Sent to locate Wuthers, the Pathfinders must attend an opera with members of the Oppara elite in order to gain access to the secretive theater's dig site. When a cult crashes the performance and the nobility change into hideous walking dead, the Pathfinders are forced to choose between finding Wuthers or saving themselves.
GM: O.J.
Player 1: Drew Olson
Playet 2: Nick Olson
Player 3: Julia Brown
Player 4: Jbane
Player 5: Michael
Player 6: Jimmie
#00-06 Black Waters (Tier 1-5)
The Pathfinder Society seeks the ancient ruby ring of the salamander and it falls to a team of Pathfinders to find it. Last seen in the Tri-Towers Yard, a once elite academy for the youth of Absalom, the ruby ring is now lost in the Drownyard, all that remains of Tri-Towers after it was destroyed a decade ago in the great quake. The Pathfinders must risk the strange black ichors and salty brine to find their prize-will they risk their very souls as well?
GM: Adam
Player 1: Soto
Playet 2: Connor
Player 3: Owen
Player 4: Mark Cohen
Player 5:
Player 6:
#03-15 The Haunting of Hinojai (Tier 5-9)
Ever seeking long-lost secrets, the Pathfinder Society sends a team of agents to explore a reportedly haunted house in the Dragon Empires nation of Minkai, hoping they can uncover the secret behind the legendary location's tormented past.
GM: Alex
Player 1: Mark Cohen
Playet 2:
Player 3:
Player 4:
Player 5:
Player 6:
#00-22 Fingerprints of the Fiend (Tier 7-11)
When a retired Pathfinder's nephew goes missing after allegedly discovered the fabled city of Rachikan of the ancient Jistka Imperium, he turns to the Society for help. Now you've been sent to the coast of devil-tainted Cheliax to uncover the missing nephew's whereabouts and to, quite possibly, uncover one of the most sought-after legendary cities on Golarion. But you have to move quick! The Aspis Consortium is rumored to be racing to the site ahead of you and their involvement could spell disaster for the Pathfinder Society.
GM: Brandon
Player 1: Belinda
Playet 2: Nadia
Player 3: Tim Carpio Campbell
Player 4: Sallen
Player 5: Alex
Player 6: