Food Drive mini-con
Posted: Sun Nov 23, 2014 11:47 am
Greetings Pathfinders!
As many of you already know, the Colorado Springs Pathfinder Community hosts a lot of charity events. Last month, players had the option to donate canned goods instead of money and the GMs could donate their money to the Care and Share Foundation. It was a hit! In total, 11 canned goods and $91 were donated to support their Thanksgiving meals.
This month on Saturday, December 13th, we will be conducting a Food Drive mini-con at Enchanted Realms. If you have never played a module or just have not had the time with all the new scenarios coming out, then this is a great opportunity to do so. Initially we will only be offering modules for play, however if I get feedback that you would like to come out and attend this great event but only have time to do so for four hours, then I will see what we can do about offering up one or two scenarios.
This event will be taking place from 10am - 7pm with an hour break for food. There will be a couple items that are being donated by Enchanted Realms and another anonymous person for raffle. If you have something you would like to donate to the raffle, please let me know and I will be sure it gets added. Every player and GM will receive one raffle ticket. The cost to play at this event is four (4) canned goods. Cash will not be accept. If you do not have time to attend this event but would still like to donate, please show up and we will graciously accept your canned good donations.
Details
Who: Everyone's invited!
What: Food Drive mini-con
When: Saturday, December 13th 2014.
Where: Enchanted Realms, Colorado Springs
Why: To support the Care and Share Foundation for the holiday season
Goal: 120 canned goods
This event is now open for GM requests. You can also email your requests if you so choose to do so at siryvaine42@yahoo.com. As soon as the GM spots are filled, I will make a separate announcement for players. I look forward to seeing you all there.
Murders mark (Tier 1-2)
An urban mystery adventure for 1st-level characters.
Everyone in the fishing town of Ilsurian is excited when the legendary Umbra Carnival rolls into town-even if the show is run by members of the much-maligned Varisian ethnic group. With strange and exotic beasts, scandalous performances, games of chance, and all the other fun of a traveling fair, who could resist such an opportunity for entertainment?
Unfortunately for both the town and the circus, however, entertainment isn't the only opportunity the carnival presents. Hidden within Ilsurian, a guild of thieves and scoundrels has been waiting for just such an occasion to launch a campaign of theft and murder-leaving the strangers from the circus to take the blame. With tensions mounting between locals and performers, and the body count rising on both sides, it's up to the PCs to uncover what's really going on and clear the circus's name before the entire town erupts in a firestorm of ethnic violence.
GM: Joe
Player1:
Player2:
Player3:
Player4:
Player5:
Player6:
The Godsmouth Heresy (Tier 1-2)
An urban and dungeon adventure for 1st-level characters.
Deep below the anarchic city of Kaer Maga, someone-or some thing-has begun stealing corpses from the city's most prestigious tomb, the Godsmouth Ossuary. Fearing the worst, the clerics of Pharasma in charge of maintaining the crypts quietly call for aid, not wanting to risk their own members in combating whatever horrors may have crept in from the tunnels and hidden chambers of the legendary Undercity. Yet when the PCs venture below the closed-off sections of the crypt, what they find may be more than they bargained for. For beneath the infamous crypt lies a temple from an ancient empire devoted to sin, and a former Pharasmin cleric who's weathered his goddess's wrath to create an army of undead minions, their dead flesh standing ready to support his heretical plans.
GM: Jess
Player1:
Player2:
Player3:
Player4:
Player5:
Player6:
The Feasts of Ravenmoor (Tier 2-4)
An adventure for 3rd-level characters
For decades, the tiny village of Ravenmoor has existed quietly on the upper reaches of the Lampblack River, far from the centers of civilization in Varisia. Linked to the outside world only by an overgrown, mostly forgotten trail, the villagers are comfortable with their isolation. Their ways are humble, quaint, and at times odd, and when travelers come, they find the town awkward and unmemorable. Certainly, the lack of a village inn, the oppressive humidity, and the bug-infested moors and swamps that surround the village do little to encourage visitors. When a clerk in the city of Magnimar discovers that, due to a clerical error, the village of Ravenmoor hasn't paid taxes in years, a tax collector is sent to the distant community to settle accounts with its mayor. When the tax collector fails to return, however, a group of adventurers must travel to the town during its Founders' Feast celebration to investigate his disappearance. Did he really make off with the taxes for himself, as the villagers suspect? Or did he never make it out of Ravenmoor at all?
GM: Sean
Player1:
Player2:
Player3:
Player4:
Player5:
Player6:
Carrion Hill (Tier 4-6)
A dark urban horror adventure for 5th-level Pathfinder Roleplaying Game characters.
The strange city of Carrion Hill has long loomed over the surrounding swamps in eastern Ustalav, yet its rulers have shifted many times through the centuries. Often enough that only a few sinister scholars and curious minds know the true nature of the hill's original inhabitants-vile and depraved cultists of the Old Gods. Yet this morning, a dreadful recrudescence rises from the depths of buried nightmare in the vaults below Carrion Hill. A monster stalks the twisted alleys of the city, spreading panic before it and leaving destruction in its wake. Can the Carrion Hill Horror be stopped?
GM: Open
Player1:
Player2:
Player3:
Player4:
Player5:
Player6:
Doom Comes to Dustpawn (Tier 8-10)
Doom Comes to Dustpawn is an adventure of investigation and cosmic horror for 9th-level characters
Invaders from Space!
When the iron mines that made Dustpawn so prosperous played out not long after the Goblinblood Wars of Isger ended, the city shifted its focus from mining to goat herding with quite a bit of success. Things have, as a result, been quiet and calm in Dustpawn for the past several years, but that quiet is shattered the night a strange falling star roars across the sky above town to crash somewhere in the hills several miles to the south. When several locals eager to find the fallen star and strip it of its ore go missing, it becomes apparent that whatever has fallen from the sky is much more than a mere meteorite. There are those in town who claim the falling star was in fact a ship, and now a strange malady is creeping through the townsfolk. Can the PCs discover the truth behind the falling star before doom comes to Dustpawn?
GM: Adam L
Player1:
Player2:
Player3:
Player4:
Player5:
Player6:
As many of you already know, the Colorado Springs Pathfinder Community hosts a lot of charity events. Last month, players had the option to donate canned goods instead of money and the GMs could donate their money to the Care and Share Foundation. It was a hit! In total, 11 canned goods and $91 were donated to support their Thanksgiving meals.
This month on Saturday, December 13th, we will be conducting a Food Drive mini-con at Enchanted Realms. If you have never played a module or just have not had the time with all the new scenarios coming out, then this is a great opportunity to do so. Initially we will only be offering modules for play, however if I get feedback that you would like to come out and attend this great event but only have time to do so for four hours, then I will see what we can do about offering up one or two scenarios.
This event will be taking place from 10am - 7pm with an hour break for food. There will be a couple items that are being donated by Enchanted Realms and another anonymous person for raffle. If you have something you would like to donate to the raffle, please let me know and I will be sure it gets added. Every player and GM will receive one raffle ticket. The cost to play at this event is four (4) canned goods. Cash will not be accept. If you do not have time to attend this event but would still like to donate, please show up and we will graciously accept your canned good donations.
Details
Who: Everyone's invited!
What: Food Drive mini-con
When: Saturday, December 13th 2014.
Where: Enchanted Realms, Colorado Springs
Why: To support the Care and Share Foundation for the holiday season
Goal: 120 canned goods
This event is now open for GM requests. You can also email your requests if you so choose to do so at siryvaine42@yahoo.com. As soon as the GM spots are filled, I will make a separate announcement for players. I look forward to seeing you all there.
Murders mark (Tier 1-2)
An urban mystery adventure for 1st-level characters.
Everyone in the fishing town of Ilsurian is excited when the legendary Umbra Carnival rolls into town-even if the show is run by members of the much-maligned Varisian ethnic group. With strange and exotic beasts, scandalous performances, games of chance, and all the other fun of a traveling fair, who could resist such an opportunity for entertainment?
Unfortunately for both the town and the circus, however, entertainment isn't the only opportunity the carnival presents. Hidden within Ilsurian, a guild of thieves and scoundrels has been waiting for just such an occasion to launch a campaign of theft and murder-leaving the strangers from the circus to take the blame. With tensions mounting between locals and performers, and the body count rising on both sides, it's up to the PCs to uncover what's really going on and clear the circus's name before the entire town erupts in a firestorm of ethnic violence.
GM: Joe
Player1:
Player2:
Player3:
Player4:
Player5:
Player6:
The Godsmouth Heresy (Tier 1-2)
An urban and dungeon adventure for 1st-level characters.
Deep below the anarchic city of Kaer Maga, someone-or some thing-has begun stealing corpses from the city's most prestigious tomb, the Godsmouth Ossuary. Fearing the worst, the clerics of Pharasma in charge of maintaining the crypts quietly call for aid, not wanting to risk their own members in combating whatever horrors may have crept in from the tunnels and hidden chambers of the legendary Undercity. Yet when the PCs venture below the closed-off sections of the crypt, what they find may be more than they bargained for. For beneath the infamous crypt lies a temple from an ancient empire devoted to sin, and a former Pharasmin cleric who's weathered his goddess's wrath to create an army of undead minions, their dead flesh standing ready to support his heretical plans.
GM: Jess
Player1:
Player2:
Player3:
Player4:
Player5:
Player6:
The Feasts of Ravenmoor (Tier 2-4)
An adventure for 3rd-level characters
For decades, the tiny village of Ravenmoor has existed quietly on the upper reaches of the Lampblack River, far from the centers of civilization in Varisia. Linked to the outside world only by an overgrown, mostly forgotten trail, the villagers are comfortable with their isolation. Their ways are humble, quaint, and at times odd, and when travelers come, they find the town awkward and unmemorable. Certainly, the lack of a village inn, the oppressive humidity, and the bug-infested moors and swamps that surround the village do little to encourage visitors. When a clerk in the city of Magnimar discovers that, due to a clerical error, the village of Ravenmoor hasn't paid taxes in years, a tax collector is sent to the distant community to settle accounts with its mayor. When the tax collector fails to return, however, a group of adventurers must travel to the town during its Founders' Feast celebration to investigate his disappearance. Did he really make off with the taxes for himself, as the villagers suspect? Or did he never make it out of Ravenmoor at all?
GM: Sean
Player1:
Player2:
Player3:
Player4:
Player5:
Player6:
Carrion Hill (Tier 4-6)
A dark urban horror adventure for 5th-level Pathfinder Roleplaying Game characters.
The strange city of Carrion Hill has long loomed over the surrounding swamps in eastern Ustalav, yet its rulers have shifted many times through the centuries. Often enough that only a few sinister scholars and curious minds know the true nature of the hill's original inhabitants-vile and depraved cultists of the Old Gods. Yet this morning, a dreadful recrudescence rises from the depths of buried nightmare in the vaults below Carrion Hill. A monster stalks the twisted alleys of the city, spreading panic before it and leaving destruction in its wake. Can the Carrion Hill Horror be stopped?
GM: Open
Player1:
Player2:
Player3:
Player4:
Player5:
Player6:
Doom Comes to Dustpawn (Tier 8-10)
Doom Comes to Dustpawn is an adventure of investigation and cosmic horror for 9th-level characters
Invaders from Space!
When the iron mines that made Dustpawn so prosperous played out not long after the Goblinblood Wars of Isger ended, the city shifted its focus from mining to goat herding with quite a bit of success. Things have, as a result, been quiet and calm in Dustpawn for the past several years, but that quiet is shattered the night a strange falling star roars across the sky above town to crash somewhere in the hills several miles to the south. When several locals eager to find the fallen star and strip it of its ore go missing, it becomes apparent that whatever has fallen from the sky is much more than a mere meteorite. There are those in town who claim the falling star was in fact a ship, and now a strange malady is creeping through the townsfolk. Can the PCs discover the truth behind the falling star before doom comes to Dustpawn?
GM: Adam L
Player1:
Player2:
Player3:
Player4:
Player5:
Player6: