Enchanted Realms - December 10, 2014
Posted: Thu Nov 20, 2014 9:15 am
Remember, if you sign up ahead of time, your slot will be guaranteed. Gaming starts at 6:00 and if you are not here by 6:05, I reserve the right to give your slot away, even if you have signed up ahead of time.
#6-09: By Way of Bloodcove(Tier 3-7)
For centuries the city of Bloodcove has controlled access to the invaluable Vanji River, and for nearly as long, the Aspis Consortium has controlled Bloodcove. If the Pathfinder Society is to move the equipment and personnel it needs into the Mwangi Expanse, it needs a reliable means of smuggling resources through this unforgiving settlement operated by its enemies. It's up to the PCs to establish a backdoor through Bloodcove-all without being caught by Aspis agents. Content in 'By Way of Bloodcove' also contributes directly to the ongoing storyline of the Exchange faction.
GM: O.J.
Player 1: Adam
Player 2: Hjal
Player 3: Joe
Player 4: Val
Player 5: Alex
Player 6: Belinda
#5-18: The Stranger Within (Tier 5-9)
Guaril Karela, a close ally of the Pathfinder Society and the leader of the Sczarni faction, made dangerous enemies during his bid for territory and influence, and several of the rivals that he once thought defeated have returned with every intention of ending Guaril's little empire and his life. The PCs must travel to the dangerous city of Kaer Maga, track down these assassins, and sabotage their efforts in order to save one of the Society's most reliable spymasters. Content in "The Stranger Within" also contributes directly to the ongoing storylines of the Andoran, Qadira, and Sczarni Liberty's Edge and Exchange factions.
GM: Brandon
Player 1: Brian
Player 2: Jimmie
Player 3: jbane
Player 4:
Player 5:
Player 6:
#6-08: The Segang Expedition (Tier 1-5)
Rumors of a lost shrine in the Segang Jungle draw the Pathfinder Society's attention, but the prohibitive cost of sending a team into the wilds of Jalmeray threatens to shut down the expedition before it even begins. Fortunately, a wealthy patron has offered to fund the PCs travel expenses in return for their help in his decades-old quest. Can the Pathfinders balance this new obligation with their exploration of the archaeological site? Content in 'The Segang Expedition' also contributes directly to the ongoing storyline of the Sovereign Court faction.
GM: Nick
Player 1: Mark Cohen
Player 2: sallen
Player 3: Matt McManus
Player 4:
Player 5:
Player 6:
#1: Silent Tide (Tier 1-5)
When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night's tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom's utter oblivion.
GM: Randy
Player 1: Zaia
Player 2: Sean
Player 3: Mark
Player 4: Connor
Player 5: Michael
Player 6:
Backup GM: ??
#6-09: By Way of Bloodcove(Tier 3-7)
For centuries the city of Bloodcove has controlled access to the invaluable Vanji River, and for nearly as long, the Aspis Consortium has controlled Bloodcove. If the Pathfinder Society is to move the equipment and personnel it needs into the Mwangi Expanse, it needs a reliable means of smuggling resources through this unforgiving settlement operated by its enemies. It's up to the PCs to establish a backdoor through Bloodcove-all without being caught by Aspis agents. Content in 'By Way of Bloodcove' also contributes directly to the ongoing storyline of the Exchange faction.
GM: O.J.
Player 1: Adam
Player 2: Hjal
Player 3: Joe
Player 4: Val
Player 5: Alex
Player 6: Belinda
#5-18: The Stranger Within (Tier 5-9)
Guaril Karela, a close ally of the Pathfinder Society and the leader of the Sczarni faction, made dangerous enemies during his bid for territory and influence, and several of the rivals that he once thought defeated have returned with every intention of ending Guaril's little empire and his life. The PCs must travel to the dangerous city of Kaer Maga, track down these assassins, and sabotage their efforts in order to save one of the Society's most reliable spymasters. Content in "The Stranger Within" also contributes directly to the ongoing storylines of the Andoran, Qadira, and Sczarni Liberty's Edge and Exchange factions.
GM: Brandon
Player 1: Brian
Player 2: Jimmie
Player 3: jbane
Player 4:
Player 5:
Player 6:
#6-08: The Segang Expedition (Tier 1-5)
Rumors of a lost shrine in the Segang Jungle draw the Pathfinder Society's attention, but the prohibitive cost of sending a team into the wilds of Jalmeray threatens to shut down the expedition before it even begins. Fortunately, a wealthy patron has offered to fund the PCs travel expenses in return for their help in his decades-old quest. Can the Pathfinders balance this new obligation with their exploration of the archaeological site? Content in 'The Segang Expedition' also contributes directly to the ongoing storyline of the Sovereign Court faction.
GM: Nick
Player 1: Mark Cohen
Player 2: sallen
Player 3: Matt McManus
Player 4:
Player 5:
Player 6:
#1: Silent Tide (Tier 1-5)
When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night's tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom's utter oblivion.
GM: Randy
Player 1: Zaia
Player 2: Sean
Player 3: Mark
Player 4: Connor
Player 5: Michael
Player 6:
Backup GM: ??