Enchanted Realms - November 5, 2014
Posted: Thu Oct 30, 2014 11:49 am
Remember, if you sign up ahead of time, your slot will be guaranteed. Gaming starts at 6:00 and if you are not here by 6:05, I reserve the right to give your slot away, even if you have signed up ahead of time.
Also, this month we are accepting canned goods donations in lieu of contributing money to our GMs store accounts. These donations are going to be donated to the Care and Share Food Bank!
06-07 Valley of Veiled Flame (Tier 5-9)
For years a Pathfinder team has surveyed Qadira's Zho Mountains in an attempt to reconcile its twisting valleys with a series of old maps recovered years ago on the Silken Way. When the team disappears soon after reporting a strange illusory effect in a mountain pass, the Society sends the PCs-funded by an unusual benefactor-to uncover whatever is hidden in those peaks and rescue the agents. Content in 'Valley of Veiled Flame' also contributes directly to the ongoing storylines of the Liberty's Edge and Silver Crusade factions.
GM: O.J.
Player 1: Hjal Nelson
Player 2: Adam
Player 3: Val
Player 4: Brian
Player 5:
Player 6:
01-43 The Pallid Plague (Tier 1-7)
Reports from Andoran's Darkmoon Vale indicate that a new plague is causing the deaths of untold fey. The Pathfinder Society sends you there to aid the nymph queen in stopping the plague and finding and destroying its source. When the plague spreads to the human population of Falcon's Hollow, the need to find a cure grows more frantic. Can you save the many denizens of Darkmoon Vale from certain death?
GM: Brandon
Player 1: Mark
Player 2: Alex
Player 3: Belinda
Player 4: Nadia
Player 5: Chelsea
Player 6:
02-15 Shades of Ice Pt 1: Written in Blood (Tier 1-5)
When the Decemvirate sends the PCs to the Viking city of Trollheim in the frigid northern Lands of the Linnorm Kings to deliver a package to an allied scholar there, the Pathfinders soon find themselves unwelcome visitors. Forced to navigate the rugged, isolated city and interact with the standoffish natives, can they deliver their cargo to its target, or will they find themselves exiled from the city... or worse? Written in Blood is the first scenario in the three-part Shades of Ice campaign arc. It continues in Pathfinder Society Scenario #2-17: Shades of Ice-Part II: Exiles of Winter and concludes in Pathfinder Society Scenario #2-19: Shades of Ice-Part III: Keep of the Huscarl King. All three scenarios are intended to be played in order.
GM: Jess
Player 1: Amanda
Player 2: Preston
Player 3: Alyssa
Player 4: jbane
Player 5: Mark
Player 6: Connor
04-01 Rise of the Goblin Guild (Tier 1-5)
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments-and face to face with a burgeoning thieves' guild.
GM: Zaia
Player 1: Sean
Player 2: Nick Petik
Player 3: David Petik
Player 4: Parker
Player 5: Connor
Player 6: Scott
Alternate GM: ??
Also, this month we are accepting canned goods donations in lieu of contributing money to our GMs store accounts. These donations are going to be donated to the Care and Share Food Bank!
06-07 Valley of Veiled Flame (Tier 5-9)
For years a Pathfinder team has surveyed Qadira's Zho Mountains in an attempt to reconcile its twisting valleys with a series of old maps recovered years ago on the Silken Way. When the team disappears soon after reporting a strange illusory effect in a mountain pass, the Society sends the PCs-funded by an unusual benefactor-to uncover whatever is hidden in those peaks and rescue the agents. Content in 'Valley of Veiled Flame' also contributes directly to the ongoing storylines of the Liberty's Edge and Silver Crusade factions.
GM: O.J.
Player 1: Hjal Nelson
Player 2: Adam
Player 3: Val
Player 4: Brian
Player 5:
Player 6:
01-43 The Pallid Plague (Tier 1-7)
Reports from Andoran's Darkmoon Vale indicate that a new plague is causing the deaths of untold fey. The Pathfinder Society sends you there to aid the nymph queen in stopping the plague and finding and destroying its source. When the plague spreads to the human population of Falcon's Hollow, the need to find a cure grows more frantic. Can you save the many denizens of Darkmoon Vale from certain death?
GM: Brandon
Player 1: Mark
Player 2: Alex
Player 3: Belinda
Player 4: Nadia
Player 5: Chelsea
Player 6:
02-15 Shades of Ice Pt 1: Written in Blood (Tier 1-5)
When the Decemvirate sends the PCs to the Viking city of Trollheim in the frigid northern Lands of the Linnorm Kings to deliver a package to an allied scholar there, the Pathfinders soon find themselves unwelcome visitors. Forced to navigate the rugged, isolated city and interact with the standoffish natives, can they deliver their cargo to its target, or will they find themselves exiled from the city... or worse? Written in Blood is the first scenario in the three-part Shades of Ice campaign arc. It continues in Pathfinder Society Scenario #2-17: Shades of Ice-Part II: Exiles of Winter and concludes in Pathfinder Society Scenario #2-19: Shades of Ice-Part III: Keep of the Huscarl King. All three scenarios are intended to be played in order.
GM: Jess
Player 1: Amanda
Player 2: Preston
Player 3: Alyssa
Player 4: jbane
Player 5: Mark
Player 6: Connor
04-01 Rise of the Goblin Guild (Tier 1-5)
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments-and face to face with a burgeoning thieves' guild.
GM: Zaia
Player 1: Sean
Player 2: Nick Petik
Player 3: David Petik
Player 4: Parker
Player 5: Connor
Player 6: Scott
Alternate GM: ??