Enchanted Realms - Oct 29, 2014
Posted: Thu Sep 25, 2014 1:50 pm
Remember, if you sign up ahead of time, your slot will be guaranteed. Gaming starts at 6:00 and if you are not here by 6:05, I reserve the right to give your slot away, even if you have signed up ahead of time.
06-04 Beacon Below (Tier 7-11)
Thousands of years ago, a defeated order of Osirian sages sought refuge in the perilous Pillars of the Sun in central Osirian. Until recently they were presumed lost, but recent exploration has uncovered the fortress sanctum they left behind. When the PCs delve into one of its sealed halls, they find the sages' millennia-old projects dormant but not dead. Content in 'Beacon Below' also contributes directly to the ongoing storylines of the Dark Archive and Scarab Sages factions.
GM: Hjal
Player 1: O.J.
Player 2: Adam
Player 3: Brandon-Dark Archive Wizard
Player 4: Val
Player 5: Brian
Player 6: Chelsea
06-03 The Technic Siege (Tier 5-9)
When the Pathfinder Society acquires a copy of A Thread of Silver, a written survey of some of Numeria's most closely guarded sites, the Technic League dispatches its own agents to the Pathfinder lodge in Nantambu to recover the text and make an example of those who would investigate Numeria's otherworldly secrets. Can the PCs prevent the League from stealing this valuable tome and destroying the Society's foothold in the Mwangi Expanse?
GM: Randy
Player 1: Jimmie
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
00-05 Mists of Mwangi (Tier 1-5)
Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum purchased his pieces and Lugizar vanished. The strange monkey idols he pulled from the misty jungles of Mwangi carry with them a fell curse, and now their power has laid claim to the museum. Can the Pathfinder Society uncover the source of the curse in time, or will the Blackros Museum be forever lost to the mists of Mwangi?
GM: Jess
Player 1: Mark
Player 2: Connor
Player 3:
Player 4:
Player 5:
Player 6:
04-19 Night March of Kalkamedes (Tier 1-5)
A veteran Pathfinder exploring the Fenwall Mountains of Varisia has begun sleepwalking, traveling through the dead of night in the same direction each time. The following mornings, however, he awakens injured and lost in the wilderness, never reaching the mysterious destination that drew him from his bed in the night. Something is calling Kalkamedes, something powerful, but unless he can make it safely to the source of his somnambulism, that power will remain a mystery. It falls to a team of Pathfinders to escort the sleepwalker to his destination and uncover the true nature of the strange phenomenon overtaking Kalkamedes's dreams.
GM: Michael
Player 1: Nicholas Johannsen
Player 2: Parker Murdock
Player 3: Scott Murdock
Player 4: Connor Murdock
Player 5: jbane
Player 6: Seb
Backup GM: Chelsea
06-04 Beacon Below (Tier 7-11)
Thousands of years ago, a defeated order of Osirian sages sought refuge in the perilous Pillars of the Sun in central Osirian. Until recently they were presumed lost, but recent exploration has uncovered the fortress sanctum they left behind. When the PCs delve into one of its sealed halls, they find the sages' millennia-old projects dormant but not dead. Content in 'Beacon Below' also contributes directly to the ongoing storylines of the Dark Archive and Scarab Sages factions.
GM: Hjal
Player 1: O.J.
Player 2: Adam
Player 3: Brandon-Dark Archive Wizard
Player 4: Val
Player 5: Brian
Player 6: Chelsea
06-03 The Technic Siege (Tier 5-9)
When the Pathfinder Society acquires a copy of A Thread of Silver, a written survey of some of Numeria's most closely guarded sites, the Technic League dispatches its own agents to the Pathfinder lodge in Nantambu to recover the text and make an example of those who would investigate Numeria's otherworldly secrets. Can the PCs prevent the League from stealing this valuable tome and destroying the Society's foothold in the Mwangi Expanse?
GM: Randy
Player 1: Jimmie
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
00-05 Mists of Mwangi (Tier 1-5)
Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum purchased his pieces and Lugizar vanished. The strange monkey idols he pulled from the misty jungles of Mwangi carry with them a fell curse, and now their power has laid claim to the museum. Can the Pathfinder Society uncover the source of the curse in time, or will the Blackros Museum be forever lost to the mists of Mwangi?
GM: Jess
Player 1: Mark
Player 2: Connor
Player 3:
Player 4:
Player 5:
Player 6:
04-19 Night March of Kalkamedes (Tier 1-5)
A veteran Pathfinder exploring the Fenwall Mountains of Varisia has begun sleepwalking, traveling through the dead of night in the same direction each time. The following mornings, however, he awakens injured and lost in the wilderness, never reaching the mysterious destination that drew him from his bed in the night. Something is calling Kalkamedes, something powerful, but unless he can make it safely to the source of his somnambulism, that power will remain a mystery. It falls to a team of Pathfinders to escort the sleepwalker to his destination and uncover the true nature of the strange phenomenon overtaking Kalkamedes's dreams.
GM: Michael
Player 1: Nicholas Johannsen
Player 2: Parker Murdock
Player 3: Scott Murdock
Player 4: Connor Murdock
Player 5: jbane
Player 6: Seb
Backup GM: Chelsea