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Re: Core Bonekeep Party
Posted: Thu Jul 20, 2017 5:51 pm
by MoffRimmer
Or... (I know you all said "no more modules" after this, but...)
If we did Plunder & Peril slow, then did a 6-8 module at slow (like Thornkeep level 4 or Emerald Spire level 8 - there are six to choose from) and did Ironbound Schism, we would end up getting 5 XP, 6 Prestige, and 14,640 GP. Still not sure if it's worth a full extra module for an extra 1,500 gp...
MoffRimmer wrote:
musclecarlover07 wrote:
Bill, so if we play both modules at slow, then we are losing 8712 combined in gold. Potential 9712. So if you can find 2 scenarios, if I calculated that will give us more than that, then I am totally down for it.
It will take more time, but...
19.5 XP is (by my calculation) the sweet spot to be at before Bonekeep One. With that in mind...
Either
Plunder and Peril at full and Ironbound Schism at full (this will get us 5 XP, 6 Prestige, and 13,103 GP).
Or
Plunder and Peril at half, The Devil We Know Part 1 at full, Ironbound Schism at half, and The Forbidden Furnace of Forgotten Koor at full (this will get us 5 XP, 7 Prestige and 14,533 GP).
So, while 1,400 extra GP is nice, I'm not sure if it's worth a whole 2 additional adventures. At least that's my thought.
Re: Core Bonekeep Party
Posted: Thu Jul 20, 2017 6:00 pm
by MoffRimmer
(Mathematically still trying to maximize...)
I think that the max gp I can come up with is...
Plunder & Peril (slow), The Devil We Know P 1 (normal), A 7-9 tier module (slow) (Cult of the Ebon Destroyers or Emerald Spire level 9?) would net us 15,204 gp. I think that's the most I can come up with to maximize gold and still get Plunder & Peril in. Still not sure if it's worth it.
MoffRimmer wrote:
Or... (I know you all said "no more modules" after this, but...)
If we did Plunder & Peril slow, then did a 6-8 module at slow (like Thornkeep level 4 or Emerald Spire level 8 - there are six to choose from) and did Ironbound Schism, we would end up getting 5 XP, 6 Prestige, and 14,640 GP. Still not sure if it's worth a full extra module for an extra 1,500 gp...
Re: Core Bonekeep Party
Posted: Thu Aug 03, 2017 8:18 am
by musclecarlover07
If everyone is ok with this I don't see and issue.
Re: Core Bonekeep Party
Posted: Thu Aug 03, 2017 2:42 pm
by DavidPetik
I just want to play. I am go for what ever comes up.
Re: Core Bonekeep Party
Posted: Thu Aug 03, 2017 4:45 pm
by MoffRimmer
Re: Core Bonekeep Party
Posted: Thu Aug 03, 2017 10:52 pm
by musclecarlover07
BILL, Really you are trying WAY to hard. With what you suggested is what I was saying in regard to everyone agreeing. No one wants to read all of that or put that much effort into this.
If everyone agrees we can do this, if 1 person doesn't agree then we stick with what we have planned out. This other module may delay bonekeep and we have already talked about doing it in October.
If we did Plunder & Peril slow, then did a 6-8 module at slow (like Thornkeep level 4 or Emerald Spire level 8 - there are six to choose from) and did Ironbound Schism, we would end up getting 5 XP, 6 Prestige, and 14,640 GP. Still not sure if it's worth a full extra module for an extra 1,500 gp...
This was supposed to do a few scenarios get the credit hit Bonekeep.
Re: Core Bonekeep Party
Posted: Fri Aug 04, 2017 8:48 am
by MoffRimmer
musclecarlover07 wrote:
BILL, Really you are trying WAY to hard.
Re: Core Bonekeep Party
Posted: Fri Aug 04, 2017 4:03 pm
by MoffRimmer
There are times for me where it's hard to turn it off. It's what I do (IRL and for fun).
musclecarlover07 wrote:... then did a 6-8 module at slow (... there are six to choose from)...
I don't think that Richard is all that keen on doing another module. Maybe we'll just see how Plunder and Peril goes first.
The six modules (currently) available at this tier (6-8) are ...
Realm of the Fellnight Queen
Down the Blighted Path (Part 3)
Tears at Bitter Manor (Part 3)
House on Hook Street (Part 3)
Thornkeep Level 4: Sanctum of a Lost Age
The Emerald Spire Level 8
I only post this because if we want to go this route, we should let Randy know and it might depend just as much on finding someone to run this. Modules cost more to buy. (If necessary, I can buy.) I can run it, but I would prefer it if we were all playing together from here on to help the concept of working as a group before we hit Bonekeep.
Also, if we do this, we're looking at November (at least) before we hit Bonekeep.
Re: Core Bonekeep Party
Posted: Thu Aug 24, 2017 8:49 am
by MoffRimmer
Randy -- not sure if you heard last night...
It looks like some of us may be a little MIA some of next month and with Starfinder happening, we felt it might be best to schedule the next Bonekeep scenario for October. And at that time, let's plan on Down the Blighted Path Part 3 (The Tower Spite Built).
Thank you.
Bill
Re: Core Bonekeep Party
Posted: Thu Aug 24, 2017 10:08 am
by musclecarlover07
Why not option 4?
Re: Core Bonekeep Party
Posted: Thu Aug 24, 2017 10:37 am
by MoffRimmer
musclecarlover07 wrote:
Why not option 4?
Or that.
The Ironbound schism was more interesting to me. And it has a
scabbard of vigor which is actually fairly cheap (1,800 gp) and could be fairly useful to you, Richard, and David at least. And there's giants.
(And it's only 600 gp difference.)
Re: Core Bonekeep Party
Posted: Thu Aug 24, 2017 10:53 am
by MoffRimmer
And because you quoted it here...
musclecarlover07 wrote:
BILL, Really you are trying WAY to hard. ...
If everyone agrees we can do this, if 1 person doesn't agree then we stick with what we have planned out. ...
If we did Plunder & Peril slow, then did a 6-8 module at slow (like Thornkeep level 4 or Emerald Spire level 8 - there are six to choose from) and did Ironbound Schism, we would end up getting 5 XP, 6 Prestige, and 14,640 GP. Still not sure if it's worth a full extra module for an extra 1,500 gp...
This was supposed to do a few scenarios get the credit hit Bonekeep.
Re: Core Bonekeep Party
Posted: Thu Aug 24, 2017 12:48 pm
by musclecarlover07
We have decided to basically do option 3 or 4. They are the same exact concept only 4 gives us more gold. So let's go the route that gives more gold. We all stated we would do 1 more module at slow and 1 more scenario at normal. So let's do option 4 and maximize gold.
Re: Core Bonekeep Party
Posted: Thu Aug 24, 2017 12:52 pm
by MoffRimmer
Sounds good.
Re: Core Bonekeep Party
Posted: Thu Sep 21, 2017 8:20 am
by Sir.Gryphon
So where is the group sitting and what would you like me to schedule for October?