Enchanted Realms - August 6, 2014
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- WhiteMane
- Regional Venture-Coordinator
- Posts: 2024
- Joined: Thu Oct 10, 2013 8:18 am
- Name: O.J. Pinckert
- PFS Number: 808
- GM Stars: 5
- GM Glyphs: 3
- GM Novas: 3
- Location: Colorado Springs
- Has thanked: 20 times
- Been thanked: 72 times
Enchanted Realms - August 6, 2014
Greetings Pathfinders...
03-19 The Icebound Outpost (Tier 1-5)
The Pathfinder Society discovers an Aspis Consortium base in an ancient Vudran temple now encased in a glacier and sends the PCs to infiltrate it and investigate the extent of the rival organization's regional operations. Can the PCs get in the well-guarded Aspis outpost and escape with their lives and the information the Society seeks?
GM: Randy Williams
Player 1: Jimmie
Player 2: Jason
Player 3: Jason's kid
Player 4: Jess
Player 5: Joe
Player 6:
05-21 The Merchant's Wake (Tier 1-5)
A powerful Qadiran trade prince has died, and faction leader Aaqir al'Hakam rushes to his homeland to attend his mentor's funeral. As an act of support, the Pathfinder Society sends the PCs as representatives to the event; however the death of such an influential merchant and politician has created a considerable power vacuum, and ambitious acquaintances from across the Inner Sea are in attendance to pay their respects, claim a piece of the trade prince's legacy, and undercut their rivals' attempts to do the same. Can the Pathfinders keep this somber event from spiraling into a bloodbath? Content in 'The Merchant's Wake' also contributes directly to the ongoing storyline of the Qadira faction.
GM: O.J.
Player 1: Sean
Player 2: Zaia
Player 3: Adam
Player 4: Brian
Player 5: Brandon
Player 6: Chelsea
03-03 The Ghenett Manor Gauntlet (Tier 3-7)
When the Pathfinder Society failed to obtain a valuable artifact from a wealthy Druman noble using diplomatic means, the eccentric collector challenged them to take it through skill from one of his well-guarded manors throughout the world. You are sent to Ghenett Manor in Katapesh with the hopes of surviving long enough to return with the prize-assuming it's there at all.
GM: Hjal Nelson
Player 1: Tim Carpio Campbell
Player 2: Val
Player 3:
Player 4:
Player 5:
Player 6:
01-29 Devil We Know Pt 1: Shipyard Rats (Tier 1-7)
When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir?
GM: Alex
Player 1: Jason Farmer
Player 2: Steven Farmer
Player 3: Eric Farmer
Player 4: Belinda
Player 5: Cohma
Player 6: Belindas Friend
03-19 The Icebound Outpost (Tier 1-5)
The Pathfinder Society discovers an Aspis Consortium base in an ancient Vudran temple now encased in a glacier and sends the PCs to infiltrate it and investigate the extent of the rival organization's regional operations. Can the PCs get in the well-guarded Aspis outpost and escape with their lives and the information the Society seeks?
GM: Randy Williams
Player 1: Jimmie
Player 2: Jason
Player 3: Jason's kid
Player 4: Jess
Player 5: Joe
Player 6:
05-21 The Merchant's Wake (Tier 1-5)
A powerful Qadiran trade prince has died, and faction leader Aaqir al'Hakam rushes to his homeland to attend his mentor's funeral. As an act of support, the Pathfinder Society sends the PCs as representatives to the event; however the death of such an influential merchant and politician has created a considerable power vacuum, and ambitious acquaintances from across the Inner Sea are in attendance to pay their respects, claim a piece of the trade prince's legacy, and undercut their rivals' attempts to do the same. Can the Pathfinders keep this somber event from spiraling into a bloodbath? Content in 'The Merchant's Wake' also contributes directly to the ongoing storyline of the Qadira faction.
GM: O.J.
Player 1: Sean
Player 2: Zaia
Player 3: Adam
Player 4: Brian
Player 5: Brandon
Player 6: Chelsea
03-03 The Ghenett Manor Gauntlet (Tier 3-7)
When the Pathfinder Society failed to obtain a valuable artifact from a wealthy Druman noble using diplomatic means, the eccentric collector challenged them to take it through skill from one of his well-guarded manors throughout the world. You are sent to Ghenett Manor in Katapesh with the hopes of surviving long enough to return with the prize-assuming it's there at all.
GM: Hjal Nelson
Player 1: Tim Carpio Campbell
Player 2: Val
Player 3:
Player 4:
Player 5:
Player 6:
01-29 Devil We Know Pt 1: Shipyard Rats (Tier 1-7)
When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir?
GM: Alex
Player 1: Jason Farmer
Player 2: Steven Farmer
Player 3: Eric Farmer
Player 4: Belinda
Player 5: Cohma
Player 6: Belindas Friend
Last edited by WhiteMane on Wed Aug 06, 2014 4:27 pm, edited 1 time in total.
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
- skyshark
- Society Field Agent
- Posts: 310
- Joined: Thu Oct 10, 2013 9:47 am
- PFS Number: 83948
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- Been thanked: 1 time
Re: Enchanted Realms - August 6, 2014
Sign me up for #5-21, The Merchants Wake please.
Adam
RVC Northwest
RVC Northwest
- Erryck69
- Newly Confirmed Agent
- Posts: 63
- Joined: Fri Oct 18, 2013 8:57 am
- Location: Colorado Springs
Re: Enchanted Realms - August 6, 2014
OJ,
Please sign up all three Farmers for Shipyard Rats Pt 1.
Jason, Steven and me.
Thanks.
Please sign up all three Farmers for Shipyard Rats Pt 1.
Jason, Steven and me.
Thanks.
Rating = *
"Sanity is a crutch"
"Sanity is a crutch"
Re: Enchanted Realms - August 6, 2014
Please sign up Belinda for the devil we know part 1
Are you sure you want to split the party? I mean what's the worst that can happen in a world full of monsters..... So I ask again are you sure? (GM Hint)
-
- Rookie Field Agent
- Posts: 127
- Joined: Thu Oct 31, 2013 5:49 pm
Re: Enchanted Realms - August 6, 2014
Count me up for Shipyard Rats.
Mark Cohen
Paizo #125178
Sorry bro. Crits are crits.
Paizo #125178
Sorry bro. Crits are crits.
Re: Enchanted Realms - August 6, 2014
Can you sign one more up for the devil we know? I have a friend coming.
- Hjal Nelson
- Veteran Field Agent
- Posts: 734
- Joined: Fri Oct 11, 2013 9:22 am
- PFS Number: 34277
- GM Stars: 5
- Location: Colorado Springs
Re: Enchanted Realms - August 6, 2014
I can run the Ghenett Manor Gauntlet in the event it has players.
Proud survivor of the Legendary Lemming Leap of 2017.
- WhiteMane
- Regional Venture-Coordinator
- Posts: 2024
- Joined: Thu Oct 10, 2013 8:18 am
- Name: O.J. Pinckert
- PFS Number: 808
- GM Stars: 5
- GM Glyphs: 3
- GM Novas: 3
- Location: Colorado Springs
- Has thanked: 20 times
- Been thanked: 72 times
Re: Enchanted Realms - August 6, 2014
Thanks Hjal! You are awesome!!!Hjal Nelson wrote: I can run the Ghenett Manor Gauntlet in the event it has players.
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
Re: Enchanted Realms - August 6, 2014
I'd like a spot at Icebound Outpost please.
~Jimmie
~Jimmie
All hail the Squid Wizard!
Re: Enchanted Realms - August 6, 2014
I'll go for Ghennett Manor Gauntlet with a L7 ranger, my alternate table would be The Icebound Outpost (Tier 1-5)
Re: Enchanted Realms - August 6, 2014
Please sign me up for 03-03 The Ghenett Manor Gauntlet (Tier 3-7)
Val
Val
Re: Enchanted Realms - August 6, 2014
Think we should probably combine Icebound Outpost and Ghenent Manor Gauntlet tables if people are okay with it, doesn't look like we'll get enough people for both to run at once otherwise.
All hail the Squid Wizard!
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