Enchanted Realms - July 13, 2016
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- WhiteMane
- Regional Venture-Coordinator
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- Joined: Thu Oct 10, 2013 8:18 am
- Name: O.J. Pinckert
- PFS Number: 808
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- Location: Colorado Springs
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Enchanted Realms - July 13, 2016
7-07 Trouble in Tamran (1-5)
Less than a decade ago, the Pathfinder Society established a lodge in Nirmathas, an act that infuriated the nation's expansionist rival Molthune. The latter outlawed the Society soon after, and ever since Pathfinders have relied on smugglers like the Varisian entrepreneur Guaril Karela to slip supplies past the Molthuni blockade for both the lodge and the Society's war-torn neighbors. Something has intercepted those shipments. Can the PCs uncover the culprit and save the Society's reputation in Nirmathas? Content in "Trouble in Tamran" also ties into a special metaplot element from Pathfinder Society Special #6-98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.
GM: James
Player 1:
Player 2: Rene
Player 3: Jonathan
Player 4: Jonathan
Player 5: Bill
Player 6:
7-05 School of Spirits (1-5)
Seven years ago, Pathfinders entered Absalom's shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school where the Pathfinders found her. The woman's family has contacted the Society, hoping that its agents can escort her back to the haunted site and unravel the Drownyard's relentless mysteries.
GM: Mark
Player 1: Richard
Player 2: Erik R
Player 3: Chelsea
Player 4: Jim
Player 5: Kevin
Player 6: Emily
7-15 The Deepmarket Deception (3-7)
When the Pathfinder Society claimed the Hao Jin Tapestry in Tian Xia, it seemed as though the Aspis Consortium's influence there had ended. An anonymous informant recently identified an Aspis resurgence in Goka's Deepmarket, and Venture-Captain Amara Li hopes that a small, well-trained team can ferret out the villains and prevent any greater atrocities. Can the PCs traverse the Deepmarket's treacherous politics and tunnels and neutralize the Consortium's local ringleader? Content in "The Deepmarket Deception" also contributes directly to the ongoing storyline of the retired Lantern Lodge faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6-98: "Serpents Rise". Players who have completed that special event are encouraged to bring its Chronicle Sheet when playing this adventure.
GM: Austin
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
7-26 All for Immortality Pt 2: All the Gods Beyond (12-15)
Recent revelations suggest the Thuvian crisis is part of a more devious scheme-one that extends far beyond the sun orchid trade. On the trail of the villainous mastermind at the heart of it all, the PCs set out for shadow-cursed Nidal to infiltrate a clandestine facility established to study the utterly otherworldly. 'All the Gods Beyond' is the second scenario in the three-part All for Immortality campaign arc. It is preceded by Pathfinder Society Scenario #7-20: 'First Taste of Eternity' and followed by Pathfinder Society Scenario #7-29: 'Serpents Fall.' All three chapters are intended to be played in order.
GM: O.J.
Player 1: Brandon
Player 2: Micheal
Player 3: Jacob
Player 4: Brian
Player 5: Alex
Less than a decade ago, the Pathfinder Society established a lodge in Nirmathas, an act that infuriated the nation's expansionist rival Molthune. The latter outlawed the Society soon after, and ever since Pathfinders have relied on smugglers like the Varisian entrepreneur Guaril Karela to slip supplies past the Molthuni blockade for both the lodge and the Society's war-torn neighbors. Something has intercepted those shipments. Can the PCs uncover the culprit and save the Society's reputation in Nirmathas? Content in "Trouble in Tamran" also ties into a special metaplot element from Pathfinder Society Special #6-98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.
GM: James
Player 1:
Player 2: Rene
Player 3: Jonathan
Player 4: Jonathan
Player 5: Bill
Player 6:
7-05 School of Spirits (1-5)
Seven years ago, Pathfinders entered Absalom's shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school where the Pathfinders found her. The woman's family has contacted the Society, hoping that its agents can escort her back to the haunted site and unravel the Drownyard's relentless mysteries.
GM: Mark
Player 1: Richard
Player 2: Erik R
Player 3: Chelsea
Player 4: Jim
Player 5: Kevin
Player 6: Emily
7-15 The Deepmarket Deception (3-7)
When the Pathfinder Society claimed the Hao Jin Tapestry in Tian Xia, it seemed as though the Aspis Consortium's influence there had ended. An anonymous informant recently identified an Aspis resurgence in Goka's Deepmarket, and Venture-Captain Amara Li hopes that a small, well-trained team can ferret out the villains and prevent any greater atrocities. Can the PCs traverse the Deepmarket's treacherous politics and tunnels and neutralize the Consortium's local ringleader? Content in "The Deepmarket Deception" also contributes directly to the ongoing storyline of the retired Lantern Lodge faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6-98: "Serpents Rise". Players who have completed that special event are encouraged to bring its Chronicle Sheet when playing this adventure.
GM: Austin
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
7-26 All for Immortality Pt 2: All the Gods Beyond (12-15)
Recent revelations suggest the Thuvian crisis is part of a more devious scheme-one that extends far beyond the sun orchid trade. On the trail of the villainous mastermind at the heart of it all, the PCs set out for shadow-cursed Nidal to infiltrate a clandestine facility established to study the utterly otherworldly. 'All the Gods Beyond' is the second scenario in the three-part All for Immortality campaign arc. It is preceded by Pathfinder Society Scenario #7-20: 'First Taste of Eternity' and followed by Pathfinder Society Scenario #7-29: 'Serpents Fall.' All three chapters are intended to be played in order.
GM: O.J.
Player 1: Brandon
Player 2: Micheal
Player 3: Jacob
Player 4: Brian
Player 5: Alex
Last edited by WhiteMane on Wed Jul 13, 2016 4:53 pm, edited 1 time in total.
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
Re: Enchanted Realms - July 13, 2016
Erik R for Tamran
Erik Radspinner
ラッドスピナーエリック
ラッドスピナーエリック
Re: Enchanted Realms - July 13, 2016
Please sign up Drew for 7-15 The Deepmarket Deception (3-7)
Thanks
Thanks
- jahenders
- Society Field Agent
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- Name: Jim H
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Re: Enchanted Realms - July 13, 2016
Please add Jim to 7-05 School of Spirits (1-5)
Thanks
Thanks
---
Jim H
PFS # 177013
SFS GM Novas:â—‹
Jim H
PFS # 177013
SFS GM Novas:â—‹
-
- Initiate of the Society
- Posts: 20
- Joined: Thu May 05, 2016 11:06 pm
Re: Enchanted Realms - July 13, 2016
Could I please sign up for the School of Spirits (7-05)?
Thanks!
Thanks!
Emily
-
- Initiate of the Society
- Posts: 16
- Joined: Fri Apr 29, 2016 5:19 pm
Re: Enchanted Realms - July 13, 2016
Will and Amanda would like to sign up for the 1-5 Trouble in Tamren please, thank you!
- MoffRimmer
- Society Field Agent
- Posts: 357
- Joined: Sun Jun 05, 2016 6:02 pm
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Re: Enchanted Realms - July 13, 2016
Not sure if there's room for two more, but Jonathan and I would like a 1-5 scenario. It looks like you have at least one spot for Trouble in Tamran. Go ahead and put Jonathan down for that one, but if something else opens up, I'd like to join as well.
Thanks.
Bill
Thanks.
Bill
Re: Enchanted Realms - July 13, 2016
Could you please put drew down for school of spirits does not l [ook like Austin table will go off
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- Initiate of the Society
- Posts: 16
- Joined: Fri Apr 29, 2016 5:19 pm
Re: Enchanted Realms - July 13, 2016
Sorry for the inconvenience, but Amanda and Will are not going to be able to make it tonight.
- KatanaEdge316
- Society Field Agent
- Posts: 254
- Joined: Thu May 14, 2015 4:21 pm
Re: Enchanted Realms - July 13, 2016
Considering the circumstances, it seems my my table isn't going off and since all tables are full, I'll see you guys next week.
To every land I've seen, to all people I've met, to every swing of a sword, to every life I've taken and all those I've blessed, all done in search of an answer that I don't want to know.
-Austin
-Austin
- WhiteMane
- Regional Venture-Coordinator
- Posts: 2024
- Joined: Thu Oct 10, 2013 8:18 am
- Name: O.J. Pinckert
- PFS Number: 808
- GM Stars: 5
- GM Glyphs: 3
- GM Novas: 3
- Location: Colorado Springs
- Has thanked: 20 times
- Been thanked: 72 times
Re: Enchanted Realms - July 13, 2016
Thanks for taking the effort to prep your table... It is VERY much appreciated!KatanaEdge316 wrote: Considering the circumstances, it seems my my table isn't going off and since all tables are full, I'll see you guys next week.
Have a good evening, and see you next week!
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
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