Enchanted Realms FREE RPG DAY! 18 June 2016

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Sir.Gryphon
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Enchanted Realms FREE RPG DAY! 18 June 2016

Post by Sir.Gryphon » Mon Jun 13, 2016 1:47 pm

Greetings Pathfinders!

Free RPG Day 2016 is this Saturday, 18 June, and we are looking for GMs and players to support the day!

Our hosts, Enchanted Realms owner Brian and the crew, are supporting the event from noon to 9pm.  Enchanted Realms has also gotten a bunch of promotional materials for the event so we have lots of door prizes.  Not to mention a SPECIAL FREE RPG DAY BOON for everyone who plays!

Bring your dice and lets RPG!

Table 1, 12pm-4pm: We Be Goblins! Tier 1 (Pregen/Goblins Only)  GM: Mark
The Licktoad goblins of Brinestump Marsh have stumbled upon a great treasure-fireworks! Yet unfortunately for them, the tribe member responsible for the discovery has already been exiled for the abhorrent crime of writing (which every goblin knows steals words from your head). To remedy this situation, the Licktoads' leader, His Mighty Girthness Chief Rendwattle Gutwad, has declared that the greatest heroes of the tribe must venture forth to retrieve the rest of the fireworks from a derelict ship stranded in the marsh. In order to prove themselves as the Licktoads' bravest goblins, the PCs must complete a series of dangerous dares, from swallowing bull slugs and braving the dreaded Earbiter to dancing with Squealy Nord himself. Yet even once they've proven their mettle, the adventure is just beginning. For the ship in question is far from uninhabited, and Vorka the cannibal goblin would like nothing better than a few tasty visitors....
Player 1:
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Player 6:

Table 2, 12pm-4pm: We Be Goblins Too! Tier 3 (Pregen/Goblins Only) GM:?
The Licktoads, once the great and fierce goblin tribe in Brinestump Marsh, were defeated by human adventurers! All that remains of the tribe are its four goblin "heroes"-Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. Homeless and bored, they left their swampy homeland to join the neighboring goblin tribe, the Birdcrunchers.
The good news is that the Birdcrunchers are willing to let the goblin heroes join their tribe.
The better news is that the Birdcrunchers have heard of these four, and want one of them to become their new chieftain.
The bad news is that before the goblins can join, they'll need to endure a series of dangerous and humiliating tests. Very dangerous. Very humiliating.
The worse news is that lately Birdcruncher chieftains have had really short lifespans-they're being killed by the pet fire-breathing boar of a local ogre who wants the Birdcruncher land as his own.
Can the four heroes of the now-dead Licktoad tribe save the Birdcrunchers and, in so doing, become their new leaders?
Player 1:
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Table 3, 12pm-4pm: We Be Goblins Free! GM: Tier 4 (Pregen/Goblins Only) Sean
After losing chieftain after chieftain, the Birdcruncher goblin tribe finally found competent leadership in its four goblin "heroes"-Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But it turns out leading a tribe of goblins isn't much fun, and the newest Birdcruncher chieftains are bored. In order to cure their doldrums, the chieftains have issued a new demand-find them some adventure, or else!
Eager to please their great chieftains, the Birdcruncher goblins frantically try to whip up all sorts of amusements, including goblin games, feats of skill, and a grand feast. But trouble arises in the midst of the goblins' feast for their mighty leaders-the goblins who went to harvest truffles for the feast got beat up by some stinky humans!
Now the Birdcruncher chieftains find themselves getting more adventure than they bargained for as they venture to the Bestest Truffle Field to pick up the slack for their bumbling minions. Will the goblin heroes be able to make it to the field, find the treasured fungus, defeat the mean humans, and make it back to the tribe in time to enjoy their well-deserved feast?
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Table 4, 12pm-1pm Quest: Ambush in Absalom, Tier 1-5 (1 hour session) GM:?
A Pathfinder carrying an important message has gone missing in the sewers beneath Absalom, but what the PCs find when they investigate the missing agent's fate is something few expect.
Player 1:
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Table 4, 1pm-2pm: Quest: Fane of Fangs Tier 4-6 (1 hour intro session) GM:?
Long ago, the daemonic harbinger Anogetz nearly conquered Southern Fangwood with an army of mad beasts, but a miracle from the hunter god Erastil staved off disaster. Thieves made off with the holy relic keeping the daemoic energies sealed, and now it's up to the PCs to return the relic before the evil force awakens and marches once more.
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Table 5, 12pm-4pm: Module: Master of the Fallen Fortress, Tier 1 GM:?
The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the first time in centuries. But the tower's empty halls once more echo with living footfalls, and a new master has claimed the Fallen Fortress as his own. Can the PCs find a way to get inside its shattered walls? What ancient dangers and fresh threats will they encounter inside its crumbling chambers? And will the PCs be able to defeat the current Master of the Fallen Fortress?
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4pm-5pm Burgers!

Table 1, 5pm-9pm: We B4 Goblins! Tier 1 (Pregen/Goblins Only) GM: OJ
Table 2, 5pm-9pm: We B4 Goblins! Tier 1 (Pregen/Goblins Only) GM: Mark
Table 3, 5pm-9pm: We B4 Goblins! Tier 1 (Pregen/Goblins Only) GM: Sean

As whelps of the Licktoad tribe just out of their swaddling cages, the goblins Chuffy, Mogmurch, Poog, and Reta must prove themselves by undergoing a series of challenges, from tying a string to a large spider and shouting insults with hot rocks in their mouths to facing off against a goblin bully and his dimwitted minions. As a final test of their mettle, they must make a dangerous (and smelly) trek to claim a toad from the nearby swamp and present it to the terrifying presence that lurks within the Cave of Darkfear, only after which can they truly call themselves goblins!
But as the goblins return to the Licktoad village, they come across a brightly colored, jingling human carrying a map to a small farm up the river where a family of halflings are celebrating a wedding-the perfect setup for a goblin raid! Will the heroes acquit themselves in the finest goblin fashion by wreaking havoc upon the nuptials? Or will they be bitten by ferocious dogs and smashed by frying pans?
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Table 4, 5pm-6pm Quest: Ambush in Absalom, Tier 1-5 (1 hour session) GM:?
A Pathfinder carrying an important message has gone missing in the sewers beneath Absalom, but what the PCs find when they investigate the missing agent's fate is something few expect.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:

Table 4, 7pm-9pm: Quest: Fane of Fangs, Tier 4-6 (1 hour intro session) GM:?
Long ago, the daemonic harbinger Anogetz nearly conquered Southern Fangwood with an army of mad beasts, but a miracle from the hunter god Erastil staved off disaster. Thieves made off with the holy relic keeping the daemoic energies sealed, and now it's up to the PCs to return the relic before the evil force awakens and marches once more.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:

Table 5, 5pm-9pm: Module: Dawn of the Scarlet Sun, Tier 4-6 GM:?
The coastal city of Magnimar is no stranger to crime, yet recently, a series of murders has sent a chill through the early morning streets. Someone-or something-is stalking and killing worshipers of Sarenrae, the goddess of the sun. The city guard is prepared to ambush the murderer, but they need help-help of the kind that adventurers are so good at providing. What is the sinister truth behind these violent acts?
Player 1:
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Player 6:
Last edited by Sir.Gryphon on Fri Jun 17, 2016 11:56 am, edited 1 time in total.
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Re: Enchanted Realms FREE RPG DAY! 18 June 2016

Post by WhiteMane » Mon Jun 13, 2016 9:42 pm

I volunteer to GM one of the We Be 4 Goblins! tables at 5:00 pm.
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Re: Enchanted Realms FREE RPG DAY! 18 June 2016

Post by Cohma » Tue Jun 14, 2016 8:27 am

I'll do one of the We Be Goblins and We B4 Goblins!
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Sorry bro. Crits are crits.

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Re: Enchanted Realms FREE RPG DAY! 18 June 2016

Post by Pippin » Wed Jun 15, 2016 8:15 am

I actually ended up not getting to run We Be Goblins Free last year, so I'll do that one and I can be the third GM for We B4 Goblins if we need the third table.
Sean

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Re: Enchanted Realms FREE RPG DAY! 18 June 2016

Post by masskill25 » Wed Jun 15, 2016 11:45 pm

What levels is the scarlet sun? Save me a spot Kevin

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Re: Enchanted Realms FREE RPG DAY! 18 June 2016

Post by Sir.Gryphon » Thu Jun 16, 2016 10:59 am

Dawn of the Scarlet Sun is Tier 4-6. 

I will post the tiers of the games on each entry, thanks for pointing that out Kevin.
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Re: Enchanted Realms FREE RPG DAY! 18 June 2016

Post by masskill25 » Thu Jun 16, 2016 4:38 pm

Sorry but can't make it Kevin

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Re: Enchanted Realms FREE RPG DAY! 18 June 2016

Post by Cohma » Sat Jun 18, 2016 10:35 am

Had some vehicle issues.  Had to rescue someone.  I will be there for We B4 Goblins.


Sorry guys.
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Sorry bro. Crits are crits.

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Re: Enchanted Realms FREE RPG DAY! 18 June 2016

Post by jahenders » Sat Jun 18, 2016 11:47 am

Please put me down for We B4 Goblins at 5, Table 1 if available, but any will do
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