Enchanted Realms - June 8, 2016
Moderators: MoffRimmer, jbane, lochinvar_1971
- WhiteMane
- Regional Venture-Coordinator
- Posts: 2024
- Joined: Thu Oct 10, 2013 8:18 am
- Name: O.J. Pinckert
- PFS Number: 808
- GM Stars: 5
- GM Glyphs: 3
- GM Novas: 3
- Location: Colorado Springs
- Has thanked: 20 times
- Been thanked: 72 times
Enchanted Realms - June 8, 2016
7-12 The Twisted Circle (Tier 1-5)
A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies-a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities?
GM: Jesse
Player 1: Roy
Player 2: Scott
Player 3: Richard
Player 4: Brandon
Player 5: Emily
Player 6: Vin
6-15 The Overflow Archives (Tier 1-5)
Beneath the Grand Lodge of Absalom lie the vaults, a series of storerooms and libraries that contain much of the Society's findings from the past centuries. Cataloguing the sundry relics and texts takes time, and finds requiring closer study find their way to an extensive vault called the Overflow Archives. Soon after a pair of initiates sneaks into the archive and steals a few items on a dare, the complex inexplicably springs a leak. It is up to the PCs to investigate this strange phenomenon and put a stop to it before thousands of priceless documents are ruined forever.
GM: James
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
Module Risen From the Sands ***CORE*** (Tier 2-4)
The deserts of Osirion-land of pharaohs and ancient tombs-hide not just untold wonders, but also unspeakable dangers. When the vast sand dunes part to reveal the ancient pyramid of the legendary Pharaoh of Sphinxes, glory seekers from across many nations race toward it, each fighting to be the first to claim its wonders. But the storied pharaoh doesn't rest quietly within this monument, and his tomb was designed to slaughter any who would dare trespass. A band of bold adventurers are the first to arrive, and stand poised to claim what's risen from the sands-but they're unaware of the doom that lurks inside. With daring on their side and strange, rarely seen powers at their disposal, the heroes may be the only force capable of containing the force of evil within and defeating its curse!
GM: Brian
Player 1: O.J.
Player 2: Jacob
Player 3: Sean
Player 4: Erik R
Player 5:
Player 6: James?
6-20 Returned to the Sky (Tier 7-11)
Part of a Numerian relic once thought scattered to the winds has found its way back to the savage land of super-science, and the Pathfinder Society must track down the component if they are to unlock the device's secrets. Clues point to the economic hub Chesed, where only the descendants of a shattered clan can share where their revered ancestor buried the strange artifact. Can the PCs brave the troubled city, evade the vigilant agents of the Technic League, and survive a trip into the Numerian wastes?
GM: Chelsea
Player 1: Hillary
Player 2: Michael
Player 3: Kevin
Player 4:
Player 5:
Player 6:
A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies-a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities?
GM: Jesse
Player 1: Roy
Player 2: Scott
Player 3: Richard
Player 4: Brandon
Player 5: Emily
Player 6: Vin
6-15 The Overflow Archives (Tier 1-5)
Beneath the Grand Lodge of Absalom lie the vaults, a series of storerooms and libraries that contain much of the Society's findings from the past centuries. Cataloguing the sundry relics and texts takes time, and finds requiring closer study find their way to an extensive vault called the Overflow Archives. Soon after a pair of initiates sneaks into the archive and steals a few items on a dare, the complex inexplicably springs a leak. It is up to the PCs to investigate this strange phenomenon and put a stop to it before thousands of priceless documents are ruined forever.
GM: James
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
Module Risen From the Sands ***CORE*** (Tier 2-4)
The deserts of Osirion-land of pharaohs and ancient tombs-hide not just untold wonders, but also unspeakable dangers. When the vast sand dunes part to reveal the ancient pyramid of the legendary Pharaoh of Sphinxes, glory seekers from across many nations race toward it, each fighting to be the first to claim its wonders. But the storied pharaoh doesn't rest quietly within this monument, and his tomb was designed to slaughter any who would dare trespass. A band of bold adventurers are the first to arrive, and stand poised to claim what's risen from the sands-but they're unaware of the doom that lurks inside. With daring on their side and strange, rarely seen powers at their disposal, the heroes may be the only force capable of containing the force of evil within and defeating its curse!
GM: Brian
Player 1: O.J.
Player 2: Jacob
Player 3: Sean
Player 4: Erik R
Player 5:
Player 6: James?
6-20 Returned to the Sky (Tier 7-11)
Part of a Numerian relic once thought scattered to the winds has found its way back to the savage land of super-science, and the Pathfinder Society must track down the component if they are to unlock the device's secrets. Clues point to the economic hub Chesed, where only the descendants of a shattered clan can share where their revered ancestor buried the strange artifact. Can the PCs brave the troubled city, evade the vigilant agents of the Technic League, and survive a trip into the Numerian wastes?
GM: Chelsea
Player 1: Hillary
Player 2: Michael
Player 3: Kevin
Player 4:
Player 5:
Player 6:
Last edited by WhiteMane on Wed Jun 08, 2016 5:58 pm, edited 1 time in total.
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
-
- Rookie Field Agent
- Posts: 222
- Joined: Wed Jun 17, 2015 12:37 pm
- Name: Roy
- Location: Noon
Re: Enchanted Realms - June 8, 2016
Can you put Roy and Harlie on The Twisted Circle if you would please?
- lochinvar_1971
- Seeker
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- Name: Richard Bannister
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Re: Enchanted Realms - June 8, 2016
I'll like to play 7-12 please
Richard
Richard
--Richard
--Venture Lieutenant- Colorado Springs, Colorado
PFS # 160719
GM stars:****
GM Glyphs: ****
Enchanted Realms - Colorado Springs
--Venture Lieutenant- Colorado Springs, Colorado
PFS # 160719
GM stars:****
GM Glyphs: ****
Enchanted Realms - Colorado Springs
-
- Society Field Agent
- Posts: 250
- Joined: Tue Jun 30, 2015 10:01 pm
- GM Stars: 2
Re: Enchanted Realms - June 8, 2016
Micheal, Kevin and I would like to get signed up for Return to the Sky, please. Thanks ~ Hillary
Hillary Slosky
Re: Enchanted Realms - June 8, 2016
Sign me up for the core risen game. I maybe a little late I'll keep ya posted if I am
-
- Initiate of the Society
- Posts: 20
- Joined: Thu May 05, 2016 11:06 pm
Re: Enchanted Realms - June 8, 2016
Zaia and I would like to join the Core table, please. It will be the last adventure before Ehlio and Violent hit level 5!!
Sean
- Khan Shawnery
- Initiate of the Society
- Posts: 19
- Joined: Thu Feb 18, 2016 6:13 pm
Re: Enchanted Realms - June 8, 2016
I will be late for the game as we have a coworker off and I need to stay till 6 to cover him. Should be there around 630
Re: Enchanted Realms - June 8, 2016
Erik R. for Risen from the Sands
Erik Radspinner
ラッドスピナーエリック
ラッドスピナーエリック
- KatanaEdge316
- Society Field Agent
- Posts: 254
- Joined: Thu May 14, 2015 4:21 pm
Re: Enchanted Realms - June 8, 2016
So I've been pretty sick for the last few days and doubt I'll make it Wednesday. Please take me off for this Wednesday. I'll see you guys next week.
To every land I've seen, to all people I've met, to every swing of a sword, to every life I've taken and all those I've blessed, all done in search of an answer that I don't want to know.
-Austin
-Austin
- jbane
- Seeker
- Posts: 1313
- Joined: Thu Oct 16, 2014 11:27 am
- Name: ShadowtheRogue
- PFS Number: 152024
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- GM Novas: 4
- Location: Colorado Springs
- Has thanked: 1 time
- Been thanked: 30 times
Re: Enchanted Realms - June 8, 2016
If me game gets cancelled, please put me down for the core game.
Thanks,
James
Thanks,
James
Society Field Agent.
Colorad Springs.
There is no right or wrong. There is only fun and boring.
Colorad Springs.
There is no right or wrong. There is only fun and boring.
Re: Enchanted Realms - June 8, 2016
Zaia has the pukeys and possibly strep (we've got a doctor's appointment at 1:15), so she isn't going to make it tonight. I should still be there, though.
Sean
-
- Rookie Field Agent
- Posts: 222
- Joined: Wed Jun 17, 2015 12:37 pm
- Name: Roy
- Location: Noon
Re: Enchanted Realms - June 8, 2016
Harlie can't make it, she's not feeling too well, don't know why, weren't gonna pry. I'll still show up though.
Re: Enchanted Realms - June 8, 2016
If there's still room id like to sign up for the 7-12 game :-)
-Scott
-Scott
Scott Keith
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