Enchanted Realms - May 20, 2015
Moderators: MoffRimmer, jbane, lochinvar_1971
- WhiteMane
- Regional Venture-Coordinator
- Posts: 2024
- Joined: Thu Oct 10, 2013 8:18 am
- Name: O.J. Pinckert
- PFS Number: 808
- GM Stars: 5
- GM Glyphs: 3
- GM Novas: 3
- Location: Colorado Springs
- Has thanked: 20 times
- Been thanked: 72 times
Enchanted Realms - May 20, 2015
00-04 The Frozen Fingers of Midnight (Tier 1-5)
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment pushes Skelg to the brink of death, the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.
GM: Richard
Player 1: Vulse
Player 2: jbane
Player 3: Bob
Player 4: Steve
Player 5: milamber
Player 6: Austin
03-11 Quest for Perfection Part 2: On Hostile Waters (Tier 1-5)
With an ancient Iroran relic in hand, the Pathfinders must make a long river voyage to the inland nation of Shokuro to return it to the only person who can reactivate the long-dormant artifact. Whether dangers take the form of goblinoid menaces on the shores of Kaoling to the north or the powerful armies of Lingshen to the south, the Pathfinders' journey will be anything but a pleasure cruise. Can the PCs survive hostile waters to safely reach their destination, or will they fall victim to the perils of river travel in Tian Xia? "On Hostile Waters" is the second scenario in the three-part The Quest for Perfection campaign arc. It follows Pathfinder Society Scenario #3-09: The Quest for Perfection-Part I: The Edge of Heaven and is followed by Pathfinder Society Scenario #3-13: The Quest for Perfection-Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.
GM: Mark
Player 1: Ken Barret
Player 2: Mark
Player 3: Connor
Player 4: Michael
Player 5: Hillary
Player 6: Val
06-06 Hall of the Flesh Eaters ***CORE*** (Tier 1-5)
Shrouded in thick fog, the shifting Gloomspires north of the Shackles have long frustrated explorers. However, a recent discovery by the Pathfinder Society has revealed a brief opportunity to navigate the columns safely and search for the lost treasure of the legendary pirate Sevenfingers. The only problem is that the Pathfinders are not the only visitors to the Gloomspires.
GM: Sean
Player 1: Zaia
Player 2: Jimmie
Player 3: Erin
Player 4: Jacob
Player 5: Rhianon
Player 6:
05-07 Port Godless (Tier 5-9)
Few are as adept at fighting demons as the Riftwardens, an organization of spellcasters dedicated to protecting the boundaries between the planes. Many are already committed to the Fifth Crusade in Mendev and are unable to assist the Pathfinders directly in the society's upcoming expedition into the Worldwound, but if the Pathfinders assist the Riftwardens elsewhere, perhaps a small number of the mages might be free to return the favor. Unfortunately, this means entering the godless nation Rahadoum, where several Riftwardens have recently disappeared.
GM: ??
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
06-20 Returned to the Sky (Tier 7-11)
Part of a Numerian relic once thought scattered to the winds has found its way back to the savage land of super-science, and the Pathfinder Society must track down the component if they are to unlock the device's secrets. Clues point to the economic hub Chesed, where only the descendants of a shattered clan can share where their revered ancestor buried the strange artifact. Can the PCs brave the troubled city, evade the vigilant agents of the Technic League, and survive a trip into the Numerian wastes? Content in 'Returned to the Sky' contributes directly to the Year of the Sky Key metaplot as well as the ongoing storyline of the Exchange, Liberty's Edge, and Silver Crusade factions.
GM: Alex
Player 1: O.J.
Player 2: Belinda
Player 3: Hjal
Player 4: Brandon
Player 5: Chelsea
Player 6: Brian
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment pushes Skelg to the brink of death, the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.
GM: Richard
Player 1: Vulse
Player 2: jbane
Player 3: Bob
Player 4: Steve
Player 5: milamber
Player 6: Austin
03-11 Quest for Perfection Part 2: On Hostile Waters (Tier 1-5)
With an ancient Iroran relic in hand, the Pathfinders must make a long river voyage to the inland nation of Shokuro to return it to the only person who can reactivate the long-dormant artifact. Whether dangers take the form of goblinoid menaces on the shores of Kaoling to the north or the powerful armies of Lingshen to the south, the Pathfinders' journey will be anything but a pleasure cruise. Can the PCs survive hostile waters to safely reach their destination, or will they fall victim to the perils of river travel in Tian Xia? "On Hostile Waters" is the second scenario in the three-part The Quest for Perfection campaign arc. It follows Pathfinder Society Scenario #3-09: The Quest for Perfection-Part I: The Edge of Heaven and is followed by Pathfinder Society Scenario #3-13: The Quest for Perfection-Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.
GM: Mark
Player 1: Ken Barret
Player 2: Mark
Player 3: Connor
Player 4: Michael
Player 5: Hillary
Player 6: Val
06-06 Hall of the Flesh Eaters ***CORE*** (Tier 1-5)
Shrouded in thick fog, the shifting Gloomspires north of the Shackles have long frustrated explorers. However, a recent discovery by the Pathfinder Society has revealed a brief opportunity to navigate the columns safely and search for the lost treasure of the legendary pirate Sevenfingers. The only problem is that the Pathfinders are not the only visitors to the Gloomspires.
GM: Sean
Player 1: Zaia
Player 2: Jimmie
Player 3: Erin
Player 4: Jacob
Player 5: Rhianon
Player 6:
05-07 Port Godless (Tier 5-9)
Few are as adept at fighting demons as the Riftwardens, an organization of spellcasters dedicated to protecting the boundaries between the planes. Many are already committed to the Fifth Crusade in Mendev and are unable to assist the Pathfinders directly in the society's upcoming expedition into the Worldwound, but if the Pathfinders assist the Riftwardens elsewhere, perhaps a small number of the mages might be free to return the favor. Unfortunately, this means entering the godless nation Rahadoum, where several Riftwardens have recently disappeared.
GM: ??
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
06-20 Returned to the Sky (Tier 7-11)
Part of a Numerian relic once thought scattered to the winds has found its way back to the savage land of super-science, and the Pathfinder Society must track down the component if they are to unlock the device's secrets. Clues point to the economic hub Chesed, where only the descendants of a shattered clan can share where their revered ancestor buried the strange artifact. Can the PCs brave the troubled city, evade the vigilant agents of the Technic League, and survive a trip into the Numerian wastes? Content in 'Returned to the Sky' contributes directly to the Year of the Sky Key metaplot as well as the ongoing storyline of the Exchange, Liberty's Edge, and Silver Crusade factions.
GM: Alex
Player 1: O.J.
Player 2: Belinda
Player 3: Hjal
Player 4: Brandon
Player 5: Chelsea
Player 6: Brian
Last edited by WhiteMane on Wed May 20, 2015 5:43 pm, edited 1 time in total.
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
- jbane
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Re: Enchanted Realms - May 20, 2015
Please sign me up for "Frozen Fingers of Midnight."
Society Field Agent.
Colorad Springs.
There is no right or wrong. There is only fun and boring.
Colorad Springs.
There is no right or wrong. There is only fun and boring.
Re: Enchanted Realms - May 20, 2015
Zaia has actually decided that she'll GM this week, so you can just switch our spots please and thank you. I'll be playing as my CORE Halfling bard, David Halflinghoff. He may be short, but he's huge in Germany.
Sean
Re: Enchanted Realms - May 20, 2015
I'd like a spot at the core table please.
~Jimmie
~Jimmie
All hail the Squid Wizard!
Re: Enchanted Realms - May 20, 2015
Won't make it this week, take Erik R off of Quest for Perfection
Erik Radspinner
ラッドスピナーエリック
ラッドスピナーエリック
-
- Veteran Field Agent
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- Name: Sir.Bearington
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Re: Enchanted Realms - May 20, 2015
Me and Hillary for quest of perfection part 2 thanks micheal
Micheal Smith
- WhiteMane
- Regional Venture-Coordinator
- Posts: 2024
- Joined: Thu Oct 10, 2013 8:18 am
- Name: O.J. Pinckert
- PFS Number: 808
- GM Stars: 5
- GM Glyphs: 3
- GM Novas: 3
- Location: Colorado Springs
- Has thanked: 20 times
- Been thanked: 72 times
Re: Enchanted Realms - May 20, 2015
There is no room on Frozen FingerMilamber wrote: Please sing austin up for frozen finger
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
- WhiteMane
- Regional Venture-Coordinator
- Posts: 2024
- Joined: Thu Oct 10, 2013 8:18 am
- Name: O.J. Pinckert
- PFS Number: 808
- GM Stars: 5
- GM Glyphs: 3
- GM Novas: 3
- Location: Colorado Springs
- Has thanked: 20 times
- Been thanked: 72 times
Re: Enchanted Realms - May 20, 2015
Never mind... it looks like I screwed up... All fixed now.O.J. Pinckert - VL Colorado Springs wrote:There is no room on Frozen FingerMilamber wrote: Please sing austin up for frozen finger
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
Re: Enchanted Realms - May 20, 2015
Vale wants to sign up
For the core game
For the core game
Are you sure you want to split the party? I mean what's the worst that can happen in a world full of monsters..... So I ask again are you sure? (GM Hint)
- WhiteMane
- Regional Venture-Coordinator
- Posts: 2024
- Joined: Thu Oct 10, 2013 8:18 am
- Name: O.J. Pinckert
- PFS Number: 808
- GM Stars: 5
- GM Glyphs: 3
- GM Novas: 3
- Location: Colorado Springs
- Has thanked: 20 times
- Been thanked: 72 times
Re: Enchanted Realms - May 20, 2015
Do you mean Val?alexdm wrote: Vale wants to sign up
For the core game
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
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