GM Call for Con on the Range Summer!
Re: GM Call for Con on the Range Summer!
This may be no means be accurate since others likely signed up by email, but here is just what the forums here are saying:
Friday 9-1
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1:
6-18: From Under Ice (1-5)
GM1: Stephen Lam
6-21: Tapestry's Toil (5-9)
GM1:
#1: Silent Tide (1-5) CORE
GM1: Kerney
Module: Crypt of the Everflame (1-2) two slot module must be available to run the next slot as well
GM1: TJackal
Module: Cult of the Ebon Destroyers (7-9) three slot module must be available to run all day Friday
GM1: tcharleschapman
Friday 2-9
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1:
6-19: Test of Tar Kuata (3-7)
GM1:
6-20: Returned to the Sky (7-11)
GM1:
#5: Mists of Mwangi (1-5) CORE
GM1: Kerney
Module: Crypt of the Everflame (1-2) two slot module must be available to run the next slot as well
GM1: TJackal
Module: Cult of the Ebon Destroyers (7-9) three slot module must be available to run all day Friday
GM1: tcharleschapman
Friday 7-11
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1:
6-18: From Under Ice (1-5)
GM1:
6-21: Tapestry's Toil (5-9)
GM1: Julie Brokish
#7: Among the Living (1-7) CORE
GM1: Christian Dragos
6-12: Scions of the Sky Key, Part 1: On Sharrowsmith's Trail (1-5)
GM1: TJackal
Module: Cult of the Ebon Destroyers (7-9) three slot module must be available to run all day Friday
GM1: tcharleschapman
Saturday 9-1
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1:
6-19: Test of Tar Kuata (3-7)
GM1:
6-20: Returned to the Sky (7-11)
GM1:
#29: The Devil We Know-Part I: Shipyard Rats (1-7) CORE
GM1: Monika
Module: Masks of the Living God (2-4) must be available to run two slots
GM1: TJackal
Module: Tomb of the Iron Medusa (13-14) must be available to run all three slots on Saturday
GM1: Kimberly McD
Saturday 2-6
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1: Christian Dragos
6-18: From Under Ice (1-5)
GM1:
6-21: Tapestry's Toil (5-9)
GM1: Stephen Lam
#30: The Devil We Know-Part II: Cassomir's Locker (1-7) CORE
GM1: Monika
Module: Masks of the Living God (2-4) must be available to run two slots
GM1: TJackal
Module: Tomb of the Iron Medusa (13-14) must be available to run all three slots on Saturday
GM1: Kimberly McD
Saturday 7-11
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1:
6-19: Test of Tar Kuata (3-7)
GM1:
6-20: Returned to the Sky (7-11)
GM1:
#41: The Devil We Know-Part III: Crypt of Fools (1-7) CORE
GM3: Monika
6-14: Scions of the Sky Key, Part 2: Kaava Quarry (1-5)
GM1: TJackal
Module: Tomb of the Iron Medusa (13-14) must be available to run all three slots on Saturday
GM1: Kimberly McD
Sunday 9-1
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1:
6-18: From Under Ice (1-5)
GM1: Sior
6-21: Tapestry's Toil (5-9)
GM1: Kimberly McD
#48: The Devil We Know-Part IV: Rules of the Swift (1-7) CORE
GM1: Monika
Module: City of Golden Death (4-6) two part module must be available to run both slots on Sunday
GM1: Allen W.
6-16: Scions of the Sky Key, Part 3: The Golden Guardian (1-5)
GM1:
Sunday 2-6
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1: Christian Dragos
6-19: Test of Tar Kuata (3-7)
GM1: Sior
6-20: Returned to the Sky (7-11)
GM1: Stephen Lam
Module: Master of the Fallen Fortress (1-2) CORE
GM1:
Module: City of Golden Death (4-6) two part module must be available to run both slots on Sunday
GM1: Allen W.
6-07: Valley of Veiled Flame (5-9)
GM1: Kimberly McD
Floaters
Adam "skyshark" - PaizoCon specials if possible
Kerney - 1 or 2 slots on Saturday
Allen W. - 1 slot on Friday or Saturday
Friday 9-1
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1:
6-18: From Under Ice (1-5)
GM1: Stephen Lam
6-21: Tapestry's Toil (5-9)
GM1:
#1: Silent Tide (1-5) CORE
GM1: Kerney
Module: Crypt of the Everflame (1-2) two slot module must be available to run the next slot as well
GM1: TJackal
Module: Cult of the Ebon Destroyers (7-9) three slot module must be available to run all day Friday
GM1: tcharleschapman
Friday 2-9
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1:
6-19: Test of Tar Kuata (3-7)
GM1:
6-20: Returned to the Sky (7-11)
GM1:
#5: Mists of Mwangi (1-5) CORE
GM1: Kerney
Module: Crypt of the Everflame (1-2) two slot module must be available to run the next slot as well
GM1: TJackal
Module: Cult of the Ebon Destroyers (7-9) three slot module must be available to run all day Friday
GM1: tcharleschapman
Friday 7-11
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1:
6-18: From Under Ice (1-5)
GM1:
6-21: Tapestry's Toil (5-9)
GM1: Julie Brokish
#7: Among the Living (1-7) CORE
GM1: Christian Dragos
6-12: Scions of the Sky Key, Part 1: On Sharrowsmith's Trail (1-5)
GM1: TJackal
Module: Cult of the Ebon Destroyers (7-9) three slot module must be available to run all day Friday
GM1: tcharleschapman
Saturday 9-1
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1:
6-19: Test of Tar Kuata (3-7)
GM1:
6-20: Returned to the Sky (7-11)
GM1:
#29: The Devil We Know-Part I: Shipyard Rats (1-7) CORE
GM1: Monika
Module: Masks of the Living God (2-4) must be available to run two slots
GM1: TJackal
Module: Tomb of the Iron Medusa (13-14) must be available to run all three slots on Saturday
GM1: Kimberly McD
Saturday 2-6
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1: Christian Dragos
6-18: From Under Ice (1-5)
GM1:
6-21: Tapestry's Toil (5-9)
GM1: Stephen Lam
#30: The Devil We Know-Part II: Cassomir's Locker (1-7) CORE
GM1: Monika
Module: Masks of the Living God (2-4) must be available to run two slots
GM1: TJackal
Module: Tomb of the Iron Medusa (13-14) must be available to run all three slots on Saturday
GM1: Kimberly McD
Saturday 7-11
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1:
6-19: Test of Tar Kuata (3-7)
GM1:
6-20: Returned to the Sky (7-11)
GM1:
#41: The Devil We Know-Part III: Crypt of Fools (1-7) CORE
GM3: Monika
6-14: Scions of the Sky Key, Part 2: Kaava Quarry (1-5)
GM1: TJackal
Module: Tomb of the Iron Medusa (13-14) must be available to run all three slots on Saturday
GM1: Kimberly McD
Sunday 9-1
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1:
6-18: From Under Ice (1-5)
GM1: Sior
6-21: Tapestry's Toil (5-9)
GM1: Kimberly McD
#48: The Devil We Know-Part IV: Rules of the Swift (1-7) CORE
GM1: Monika
Module: City of Golden Death (4-6) two part module must be available to run both slots on Sunday
GM1: Allen W.
6-16: Scions of the Sky Key, Part 3: The Golden Guardian (1-5)
GM1:
Sunday 2-6
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1: Christian Dragos
6-19: Test of Tar Kuata (3-7)
GM1: Sior
6-20: Returned to the Sky (7-11)
GM1: Stephen Lam
Module: Master of the Fallen Fortress (1-2) CORE
GM1:
Module: City of Golden Death (4-6) two part module must be available to run both slots on Sunday
GM1: Allen W.
6-07: Valley of Veiled Flame (5-9)
GM1: Kimberly McD
Floaters
Adam "skyshark" - PaizoCon specials if possible
Kerney - 1 or 2 slots on Saturday
Allen W. - 1 slot on Friday or Saturday
Last edited by Sior on Sun May 17, 2015 9:35 pm, edited 1 time in total.
Re: GM Call for Con on the Range Summer!
Also, will run the Sunday Devil We May Know as well. I did say I'd do the whole series, aka all 4 parts.
Re: GM Call for Con on the Range Summer!
Fixed it. For some odd reason, I stopped at three. Not like there's a whole bunch of trilogies in PFS play...
- CDragos
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Re: GM Call for Con on the Range Summer!
Awesome. Looks like about two-thirds of scenarios are covered. I hope Sior is right on the sched. But, like he said, who knows how how many signed up by email.
Christian Dragos
Venture Agent - Denver
Venture Agent - Denver
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Re: GM Call for Con on the Range Summer!
I'll run the three Silverhex chronicles on Friday.
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Rob Steinhauser
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Rob Steinhauser
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Re: GM Call for Con on the Range Summer!
Thanks for updating.
I also signed up to run 6-21 and 6-07 on Sunday.
I also signed up to run 6-21 and 6-07 on Sunday.
- Russ Brown
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Re: GM Call for Con on the Range Summer!
Please remember this is not official until you see an announcement from Jacque.
Russ Brown
Re: GM Call for Con on the Range Summer!
I tried to make that clear when I first posted it. It is a quick glance at simply this forum, not taking into account email communications.Russ Brown - VL Denver wrote: Please remember this is not official until you see an announcement from Jacque.
Re: GM Call for Con on the Range Summer!
Facebook page says by this weekend.Ahz wrote: Any idea when that will be?
- CDragos
- Store Coordinator
- Posts: 2890
- Joined: Wed Oct 09, 2013 11:48 pm
- Name: Christian
- PFS Number: 17148
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Re: GM Call for Con on the Range Summer!
I might have to switch a slot or two. I'll wait for the actual updated schedule to see what is still available. I might have to work on Saturday which means I might have to take a 7-11pm slot instead.
Christian Dragos
Venture Agent - Denver
Venture Agent - Denver
- CDragos
- Store Coordinator
- Posts: 2890
- Joined: Wed Oct 09, 2013 11:48 pm
- Name: Christian
- PFS Number: 17148
- GM Stars: 4
- GM Glyphs: 1
- Location: Englewood, CO
- Has thanked: 308 times
- Been thanked: 160 times
Re: GM Call for Con on the Range Summer!
Any word on an update soon?
Christian Dragos
Venture Agent - Denver
Venture Agent - Denver
Re: GM Call for Con on the Range Summer!
I had emailed Jacky about running. Does that have any barring on what the update will be on? If not, I need to see if I want to GM at all and if I can come.
Re: GM Call for Con on the Range Summer!
The list posted previously was merely a collection of the sign-ups from the forums. Hopefully she'll post an update soon, which was promised by last weekend....Kunzite wrote:I had emailed Jacky about running. Does that have any barring on what the update will be on? If not, I need to see if I want to GM at all and if I can come.
- Russ Brown
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Re: GM Call for Con on the Range Summer!
That is correct Siege of Serpents and Serpents Rise are not available to be run until after Gen Con.skyshark wrote: Are none of the specials from PaizoCon legal for play; are they only legal after GenCon? I'll be running the specials at PaizoCon, so am willing to run them here as well if they are legal and you want to offer games other than the standard scenarios and modules that can be played anytime.
Then Siege of Serpents will have a minimum table requirement, five I think.
Also after Gen Con Serpents Rise will be a four or five star GM exclusive.
Russ Brown
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